









| | FCJ AI SETTINGS If you own Full Canvas Jacket, you can also use the FCJ Control Panel with any Red Baron 3D install, e.g., Western Front Patch, Hell's Angels, or Revenge of the Jastas. As an alternative to setting the Enemy AI percentage to a certain level and leaving it there during your entire campaign, consider adjusting it during the course of the war to reflect the changing levels of relative pilot quality. The numbers that appear in the table below are suggestions. Feel free to adjust them as you see fit. If you are playing as one of the Allied Powers, use the setting found along that line. If you are playing as a German, use the setting found along that line. 1915 | JAN | FEB | MAR | APR | MAY | JUN | JUL | AUG | SEP | OCT | NOV | DEC | | Allied Powers | | | | | | | | 160 | 165 | 170 | 175 | 180 | | Central Powers | | | | | | | | 25 | 30 | 35 | 40 | 45 | | 1916 | JAN | FEB | MAR | APR | MAY | JUN | JUL | AUG | SEP | OCT | NOV | DEC | | Allied Powers | 185 | 190 | 195 | 200 | 205 | 210 | 215 | 220 | 225 | 230 | 235 | 240 | | Central Powers | 50 | 55 | 60 | 65 | 70 | 75 | 80 | 85 | 90 | 95 | 100 | 105 | | 1917 | JAN | FEB | MAR | APR | MAY | JUN | JUL | AUG | SEP | OCT | NOV | DEC | | Allied Powers | 245 | 250 | 255 | 255 | 255 | 255 | 250 | 245 | 240 | 235 | 230 | 225 | | Central Powers | 110 | 115 | 120 | 125 | 130 | 135 | 140 | 145 | 150 | 155 | 160 | 165 | | 1918 | JAN | FEB | MAR | APR | MAY | JUN | JUL | AUG | SEP | OCT | NOV | DEC | | Allied Powers | 220 | 215 | 210 | 205 | 200 | 195 | 190 | 185 | 180 | 175 | 170 | | | Central Powers | 170 | 175 | 180 | 185 | 190 | 195 | 200 | 205 | 210 | 215 | 220 | |
RB3D RANDOM CAMPAIGN GENERATION TABLE A Die | Starting | | Dice | 1 or 2 | 3 or 4 | 5 or 6 | Die | Rank Ger. | Rank Fr. | Rank Br | Rank US | 1 | German | | 1 | 15-Aug | 16-Jun | 17-Apr | 1 | UO | CP | 2LT | 2LT | 2 | German | | 2 | 15-Sep | 16-Jul | 17-May | 2 | UO | CP | 2LT | 2LT | 3 | German | | 3 | 15-Oct | 16-Aug | 17-Jun | 3 | UO | CP | 2LT | 2LT | 4 | British | | 4 | 15-Nov | 16-Sep | 17-Jul | 4 | FW | SR | 2LT | 2LT | 5 | British | | 5 | 15-Dec | 16-Oct | 17-Aug | 5 | FW | SR | LT | 1LT | 6 | British | | 6 | 16-Jan | 16-Nov | 17-Sep | 6 | LT | SLT | LT | 1LT | 7 | French | | 7 | 16-Feb | 16-Dec | 17-Oct | 7 | LT | SLT | LT | 1LT | 8 | French | | 8 | 16-Mar | 17-Jan | 17-Nov | 8 | OLT | LT | CAPT | CAPT | 9 | French | | 9 | 16-Apr | 17-Feb | 17-Dec | 9 | OLT | LT | CAPT | CAPT | 0 | US | | 0 | 16-May | 17-Mar | 18-Jan | 0 | HAUPT | CAPT | MAJ | MAJ |
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| | | Use a ten- and a six-sided die to determine the starting nationality, date, and rank of your pilot. Choose your jasta/squadron/escadrille by counting those available, breaking them into groups of ten (or less), rolling the six-sided die to determine the group (first, second, third group of ten. etc.) and the ten sided-die to choose the jasta/squadron/escadrille. RB3D RANDOM CAMPAIGN GENERATION TABLE B Leaves Use the following table, along with the change date function of CM11, to determine leaves for your pilot. Awards of leave from the front are mandatory, as well as cumulative. For example, if you are British and score your tenth kill and are promoted to lieutenant, you get fifteen days of leave. Leaves earned are taken immediately, unless you are on a sector of the front during a "heavy" (bolded) offensive. In that case you do not take any leaves until the your campaign moves into the next month. If you are flying for a nation that give multiple awards of the same medal, you never get more than ten days of leave for those subsequent awards. Transfers You are allowed only a single transfer request for every ten kills. Requests can be saved. If your request is denied, you must make a random request. Check the available jastas/squadrons. escadrilles available for transfer and use a die roll to randomly choose one for you request. If that request fails, remain with your unit until such time as you are reassigned or you achieve another ten kills. My idea here was to put some more randomness into assignments so that I end up flying with some units that I would otherwise never fly with. Promotion To: | Days leave | German | Award | Days leave | | Kills | Days leave | | Every 10 kills | Unteroffizier | NA | | #1 IC 2nd | 5 | | 10 | 5 | | 1 transfer request | Feldwebel | 5 | | #2 IC 1st | 10 | | 20 | 10 | | | Leutnant | 10 | | #3 RK | 15 | | 40 | 20 | | | Oberleutant | 15 | | #4 PlM | 25 | | 60 | 25 | | | Hauptmann | 20 | | #5 RAO | 30 | | *Mult of 20 | 30 | | | Promotion To: | Days leave | French | Award | Days leave | | Kills | Days leave | | Every 10 kills | Corporal | NA | | #1 | 5 | | 10 | 5 | | 1 transfer request | Sergeant | 5 | | #2 | 10 | | 20 | 10 | | | Sous Lieutenant | 10 | | #3 | 15 | | 40 | 20 | | | Lieutenant | 15 | | #4 | 25 | | 60 | 25 | | | Captain | 20 | | #5 | 30 | | *Mult of 20 | 30 | | | Promotion To: | Days leave | British | Award | Days leave | | Kills | Days leave | | Every 10 kills | 2nd Lieutenant | NA | | #1 | 5 | | 10 | 5 | | 1 transfer request | Lieutenant | 10 | | #2 | 10 | | 20 | 10 | | | Captain | 15 | | #3 | 15 | | 40 | 20 | | | Major | 20 | | #4 | 25 | | 60 | 25 | | | | | | | #5 | 30 | | *Mult of 20 | 30 | | | Promotion To: | Days leave | American | Award | Days leave | | Kills | Days leave | | Every 10 kills | 2nd Lieutenant | NA | | #1 | 5 | | 10 | 5 | | 1 transfer request | First Lieutenant | 10 | | #2 | 10 | | 20 | 10 | | | Captain | 15 | | #3 | 15 | | 40 | 20 | | | Major | 20 | | #4 | 25 | | 60 | 25 | | | | | | | #5 | 30 | | *Mult of 20 | 30 | | |
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